Videogames, Music, Movies, Science ... all u need

.

domenica 4 settembre 2011

mercoledì 10 agosto 2011

Skarner Spotlight & Bundles, New Skins, Release Notes 1.0.0.123, Alistar Bundle


Sandscourge Skarner Bundle

If you're one of those with an affinity for our eight legged friends, you'll be quite thrilled to learn that you can pick up the Sandscourge Skarner skin for 50% off when you purchase the skin and champion together in our Sandscourge Skarner Bundle.

- Skarner Champion + Sandscourge Skarner (normally 1950 RP) will be only 1462 RP

Skarner Double Bundle

Of course, if you're a true scorpion enthusiast, you can pick up both Sandscourge Scarner and Earthrune Skarner for 50% off when you purchase the champion and both skins together in the Skarner Double Bundle.

- Skarner Champion +Sandscourge Skarner + Earthrune Skarner (normally 2925 RP) will be only 1950 RP

From Tuesday until midnight Friday, the 12th of August, visit the store to save big on Alistar and all of his skins in the League of Legends Store!

The Complete Alistar Bundle (includes champion and all skins) all for 1111 RP!
- Longhorn Alistar skin (regularly 520 RP) will be only 260 RP!
- Golden Alistar skin (regularly 390 RP) will be only 195 RP!
- Matador Alistar skin (regularly 975 RP) will be only 487 RP!
- Alistar champion (regularly 585 RP) will be only 292 RP!

Here the release notes
PVP.net Store
Added a Purchases tab that contains a history of all your purchases

PVP.net v1.41.XX
Players will now receive a popup message when they attempt to join a game lobby that is already full
Fixed a bug where Summoner icons were displaying incorrectly in chat rooms
Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion

League of Legends v1.0.0.123
Skarner, The Crystal Vanguard
Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit.
Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased.
Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself.
Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.

Akali
The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the same buff

Amumu
Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss

Ashe
Fixed a bug where Frost Arrow would consume mana if Ashe canceled her auto-attack early

Blitzcrank
Mana Barrier
Fixed a bug where Mana Barrier could be bypassed if the damage taken would instantly kill him
Fixed a bug where Mana Barrier would activate when the cooldown expired even if not taking damage
Fixed a bug where Power Fist failed to grant lifesteal effects

Brand
Fixed a bug where Pyroclasm would fizzle if Brand died

Caitlyn
Fixed a bug where planting a Yordle Snap Trap after a trap was recently triggered caused a previous trap to be consumed (as if you placed too many)

Cho'Gath
Fixed a bug where Cho'Gath could gain a Feast stack when the target did not die

Corki
The cooldown before Corki's next Missile Barrage charge and his current stacks are now shown in the same buff

Evelynn
Fixed a bug where Malice and Spite was healing for incorrect values
Fixed a bug where Malice and Spite's cooldown would be reset upon killing enemy clones

FiddleSticks
Basic attack projectile speed increased to 1750 from 1500
Dark Wind
Damage reduced to 65/85/105/125/145 from 65/90/115/140/165
Fixed a bug where Dark Wind would fizzle when Fiddlesticks died
Fixed a bug where Dark Wind was bouncing 4 times instead of 5
Drain ability power ratio reduced to .45 from .5
Terrify cooldown increased to 15/14/13/12/11 seconds from 14/13/12/11/10 seconds

Gangplank
Grog Soaked Blade max stacks has been reduced to 3 from 4
Cannon Barrage
Fixed a bug where Cannon Barrage would not grant gold on minion kills
Fixed a bug where Cannon Barrage's slow was not always applying consistently

Garen
Decisive Strike movement speed duration increased to 4 seconds from 3 seconds
Judgment cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10 seconds
Courage maximum armor and magic resistance now 25 at all ranks from 5/10/15/20/25

Heimerdinger
H28G Evolution Turret
Heimerdinger will now place Frost Turrets if he places a turret while UPGRADE!!! is active
Fixed a bug where turrets could be moved by Crystallize, Pillar of Filth, and Cataclysm

Irelia
Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge

Jarvan IV
Cataclysm
Jarvan will no longer follow the target while he is in the air during Cataclysm
Cataclysm will now create the ring of terrain regardless of whether the enemy can be targeted or not
Cataclysm will now be slightly more likely to push targets that the ring lands on into the center rather than out
Fixed a bug where Cataclysm could be interrupted by movement displacing abilities such as Crystallize or Pillar of Filth
Fixed a bug where Dragon Strike reduced the target's base armor rather than total armor

Jax
Jax will now attempt to attack after Leap Striking if the target is an enemy champion
Fixed a bug where Jax's attacks could not be dodged

Karma
The cooldown before Karma's next Mantra charge and her current stacks are now shown in the same buff

Katarina
Katarina will now attempt to attack the target after teleporting to an enemy champion with Shunpo

Kayle
Holy Fervor
Armor and magic resistance shred increased to 3% from 2%
Fixed a bug where Holy Fervor was shredding the target's base armor and magic resistance rather than total armor and magic resistance

Kennen
Thundering Shuriken ability power ratio increased to .75 from .66
Lightning Rush
Energy cost adjusted to 100/95/90/85/80 from 100 at all levels
Ability power ratio increased to .6 from .55

Kog'Maw
Updated Living Artillery's reveal particle effect

Lee Sin
Lee Sin will now attempt to attack the target after dashing to a champion with Resonating Strike

Leona
Shield of Daybreak cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8 seconds
Zenith Blade
Mana cost reduce to 60 at all ranks from 60/65/70/75/80
Particle adjusted to more accurately reflect the area of effect (actual area of effect unchanged)
Leona will now attempt to attack the target if she uses Zenith Blade to jump to a target
Solar Flare cooldown reduced to 90/75/60 seconds from 105/90/75 seconds
Fixed a bug where Eclipse would break enemy spell shields on activation

Lux
Updated Lux's autoattack to feel more responsive and increased its missile speed
Light Binding cooldown reduced to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds

Malphite
Brutal Strikes mana cost reduced to 50/55/60/65/70 from 55/60/65/70/75
Ground Slam
Radius increased to 400 from 350
Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
Fixed a bug where Unstoppable Force sometimes failed to pass through Crystallize, Pillar of Filth, and Cataclysm

Maokai
Maokai will now attempt to attack after using Twisted Advance if the target is a champion

Master Yi
Alpha Strike
Master Yi can now use Wuju Style and Highlander while Alpha Strike is active
Master Yi will now attempt to attack the target after using Alpha Strike to teleport to a champion

Mordekaiser
Fixed a bug where Mace of Spades was providing the diminished Spell Vamp effect even if used against a single target
Fixed a bug where Children of the Grave would fail to clone targets if they were nontargetable when they died (Sanguine Pool, Alpha Strike, etc)
Fixed a bug where Children of the Grave could clone a clone

Morgana
Updated Morgana's autoattack to feel more responsive and increased its missile speed
Base movement speed increased to 310 from 300
Dark Binding cooldown reduced to 11 seconds from 12 seconds.
Tormented Soil mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150
Soul Shackles
Stun duration adjusted to 1.5 at all ranks from 1/1.5/2
Cooldown reduced to 120/110/100 seconds from 120 seconds at all ranks
Shackle activation time reduced to 3 seconds from 4 seconds

Nasus
Attack range increased to 125 from 110
Soul Eater lifesteal increased at earlier levels to 14/17/20% from 10/15/20%
Wither
Cooldown reduced to 15/14/13/12/11 seconds from 15 seconds at all ranks
Mana cost reduced to 80 from 100
Wither will now reach its max slow even if its duration is reduced (ie: by tenacity)
Spirit Fire
No longer has a 0.5 second delay before taking effect
Now deals half of its damage initially and the other half over the duration -- initial 55/95/135/175/215 (+0.6 ability power) Magic Damage and 11/19/27/35/43 (+0.12 ability power) Magic Damage each second for the next 5 seconds
Fixed a bug where Siphoning Strike sometimes gained extra lifesteal

Nidalee
Bushwhack
Updated Bushwhack's reveal particle effect
Fixed a bug where Bushwhack was reducing the target's base armor and magic resistance rather than total armor and magic resistance

Nocturne
Paranoia
Nocturne will now attempt to attack the target after using Paranoia
Paranoia no longer grants assists for limiting enemy vision

Pantheon
Heartseeker Strike
Now does a better job of hitting targets on top of Pantheon
Damage increased to 13/23/33/43/53 from 4/6/8/10/12
Scaling adjusted to a .6 bonus Attack Damage ratio from a .2/.25/.3/.35/.4 total Attack Damage ratio
Now fires 3 strikes instead of 5
Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14 seconds
Mana cost reduced to 45/50/55/60/65 from 70 at all ranks
Channel duration reduced to .75 seconds from 1.8 seconds
Spear Shot
Damage increased to 65/105/145/185/225 from 16/28/40/52/64
Now scales off of a 1.4 bonus Attack Damage ratio from a 1/1.15/1.3/1.45/1.6 total Attack Damage ratio
Certain Death now causes Spear Shot to critically strike for 1.5x damage
Aegis of Zeonia
Cooldown adjusted to 13/12/11/10/9 seconds from 12 seconds at all levels
Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5
Pantheon will now attempt to attack the target after using Aegis of Zeonia
Grand Skyfall
Jump channel time reduced to 2 seconds from 3 seconds
Land time reduced to 1.5 seconds from 2 seconds
Edge damage increased to 50% from 33%

Renekton
Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor

Rumble
Fixed a bug where The Equalizer would fizzle if Rumble died

Shaco
Jack-in-the-Boxes can no longer be disabled or pushed by effects like Crystallize

Sion
Fixed a bug where Enrage would consume health if Sion canceled his auto-attack early

Teemo
Noxious Traps will now 'level up' if Teemo ranks up his R slot while the traps are active

Trundle
Fixed a bug where Rabid Bite was not blocked by Spell Shield, Shroud of Darkness, or Banshee's Veil

Tryndamere
Bloodlust heal per 1 fury increased to .65/1.15/1.65/2.15/2.65 from .5/.95/1.4/1.85/2.3
Spinning Slash
Base damage increased to 70/100/130/160/190 from 60/90/120/150/180
Bonus AD ratio increased to 1.2 from 1
Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash

Urgot
Noxian Corrosive Charge will now update as the target gains or loses armor

Warwick
Infinite Duress
Fixed a bug where Infinite Duress would sometimes tick only 4 times
Fixed a bug where Infinite Duress could sometimes break early even if not interrupted

Wukong
Wukong will now attempt to attack a target champion after using Nimbus Strike
Cyclone Attack Damage ratio increased to 1.2 from 1
Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.
Fixed a bug where Crushing Blow was shredding the target's base armor rather than total armor

Yorick
Omen of War attack damage ratio increased to 1.2 from 1

Items
Quicksilver Sash is now unique
Tears of the Goddess, Manamune and Archangel's Staff now display your unique bonus mana in their tooltips.

General
Made adjustments to reduce the load time for games
Made adjustments to how death and kill streaks work
Dying to non-champions no longer resets kill streaks or increases death streaks
Assists now reduce (not reset) death streaks
Using Summoner Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies
Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another
Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently
Attack-move improvements:
Attack-move targeting is now more predictable (now targets closest enemy)
Attack-move will now target visible wards
Changed attack-move cursor color to red from green
Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability
Fixed a bug where clones did not show items in their inventories
Fixed a bug where certain particle effects would not show up if using the minimap for targeting
Fixed minor tooltip errors on Kayle, Soraka, Nasus, Sona, and Renekton
Fixed a bug where some Energy runes were giving less Energy than their tooltip stated
Fixed a bug where several spells were triggering on-cast events more than once
Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected

lunedì 8 agosto 2011

sabato 6 agosto 2011

A New Champion Approaches: Skarner, the Crystal Vanguard


Lore:

Centuries ago, there lived a race of creatures as ferocious as they were wise. The brackern were unusual beings blessed with the earth's primal magic, embodied in the form of crystals. Their kind knew of an arcane ritual to bind their life's essence to a crystal, communing with the magic embedded in it. With this power, the brackern thrived in the Odyn Valley, protecting both creatures and crystals alike. Despite attacks from those looking to claim the primal magic, it seemed that nothing could get past the brackern's defenses. Nothing, that is, until the devastation of a Rune War.

A vicious battle was fought near the Odyn Valley and the unleashed chaotic magic poisoned the crystals. The brackern began to grow sick and die, and no amount of defensive magic could reverse the effects. To avoid extinction, their only course was to hibernate underground until the wars stopped. The strongest, most intelligent brackern hibernated closer to the surface to awaken first and assess the world's condition for the return of their race. The recent mining operations and violent escalation in Kalamanda were enough to awaken the first of these vanguards. When Skarner burst to the surface, he lashed out in anger and confusion. Reason eventually won out over his anger when he realized that the agents of the League who found him were simply functionaries. Skarner was invited to the Institute of War to share the brackern's story. In return, the summoners told him about the history that his kind had slept through. Much had been done to curb the unchecked use of magic since the Rune Wars, but it was obvious that the world was not yet safe for his kind to reawaken. For now, however, there is a place where Skarner can use his power to change the world into one to which his kind could eventually return: the League of Legends.

"The humans have not yet learned to control their magic - what once was Kalamanda is now a crystal scar on the history of this world." - Skarner

Abilities:

Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.

Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus magic damage and slows all targets hit.

Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased.

Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself.

Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.

giovedì 4 agosto 2011

League of Legends: Dominion

Summoners!

Many of you may have been wondering out loud just what we have in store for the future. Today we are pleased to give you your first look at League of Legends: Dominion, the largest game update in the history of League of Legends. This update will feature not only a brand new map, but also an entirely new game mode showcasing innovative gameplay never before attempted in the MOBA genre.

For quite some time, all of you have been clamoring for new battlefields upon which to test your skills against other summoners in League of Legends. We're pleased to announce that we've heard you, and that for over a year our Design Team has been working tirelessly to craft Dominion into a truly new and groundbreaking experience.

On the Crystal Scar players will battle for control of five capture points, holding them to damage their enemies' nexus. The game ends when one team had seized control long enough to drain the opposing team's nexus down to zero. Battles last around 20 minutes, and focus on high-intensity, player-versus-player combat. If you've been looking for a fast-paced, high-intensity competitive gaming experience, this is what you've been waiting for.

We're taking Dominion on the road during convention season this year, allowing you to get your hands on the new game mode at both Gamescom in Cologne, Germany and PAX Prime in Seattle, Washington! Stay tuned for more details as we draw closer to these exciting events.

To find out more about this upcoming game mode and new Field of Justice, as well as get your first look at what Dominion will be like in action, visit the official Dominion Website.

martedì 2 agosto 2011

Full Metal Panteon & Demonblade Tryndamere & More



We also have a trailer for the Trynda



And take the sneak peek of Skaner


In the end
Summoners!

Every Tuesday for the month of August, we'll be running sales on some of your favorite champions and all of their skins. Whether you're a Master Yi enthusiast ready to complete your skin collection or you're ready to get acquainted with this fantastic champion, there's never been a better time to purchase! Additionally, if you're a real fanatic, you can save an additional 10% on everything by purchasing the featured champion and all their skins together in a special bundle deal!

From Tuesday until midnight Friday, the 5th of August, visit the store to save big on Master Yi and all of his skins in the League of Legends Store!

- The Complete Master Yi Bundle (includes champion and all skins) all for 1404 RP!
- Samurai Yi skin (regularly 975 RP) will be only 487 RP!
- Chosen Master Yi skin (regularly 520 RP) will be only 260 RP!
- Assassin Master Yi skin (regularly 390 RP) will be only 195 RP!
- Ionia Yi skin (regularly 975 RP) will be only 487 RP!
- Master Yi champion (regularly 260 RP) will be only 130 RP!

martedì 26 luglio 2011

Wukong Spotlight & Release Notes Patch v1.0.0.122

This patch is gonna weight 300mb ... maybe some interesting changes. I really don't like the nerf on yorick, she was finally a useful champion.


New Skins in the Store
Volcanic Wukong
General Wukong
Darkforge Jarvan IV
Bloodfury Renekton

PVP.net Store
UI redesign of the store home page
Bouncing red text animation replaced with a shimmer
Replaced the bright blue and bright red header graphics with dark blue
Removed padding to create 20% more space on the home page
Fixed several issues with text alignments (featured items for example)
Fixed an issue with the promo image scroller where it would pause when you moused over an image
Filtering items by IP/RP now works properly
Added a filter that allows a user to sort alphabetically
Search functionality updated to narrow results as you type each character
All store pages now have a textured background instead of a solid black background
Replaced pagination with a vertical scroll bar
Updated the topside tabs graphic and added a rollover state
Fixed a bug with sorting that caused certain items to show up in incorrect places once filtered

PVP.net v1.40.17
Players will now receive more IP in very long ranked games
Number of leaves is no longer visible in game lobbies
Added a mouseover tooltip for the notifications tab
LeaverBuster emails are now localized per language
Fixed the text color of Masteries to make them easier to read
Fixed a bug that allowed banned Champions to be selected when using the Random option
Fixed a bug with displayed wins in the Custom Game lobby
Fixed several bugs with the Mastery Page UI
Fixed several bugs that occurred while viewing another Summoner's profile
Fixed several bugs with the word filter

League of Legends v1.0.0.122
Wukong, the Monkey King
Crushing Blow: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
Decoy: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
Nimbus Strike: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
Cyclone (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.
Stone Skin (Passive): Wukong's armor and magic resistance are increased for each nearby enemy champion.

Volcanic Wukong Bundle

If you've been positively burning with anticipation to get your hands on the Monkey King, then you'll be pleased to know that you can pick up the Volcanic Wukong skin for 50% off when you purchase the skin and champion together in our Volcanic Wukong Bundle.
- Wukong Champion + Volcanic Wukong (normally 1950 RP) will be only 1462 RP

Wukong Double Bundle

On the other hand, if you're feeling particularly decadent, you can pick up both Volcanic Wukong and General Wukong for 50% off when you purchase the champion and skins together in the Wukong Double Bundle
- Wukong Champion + Volcanic Wukong + General Wukong (normally 2925 RP) will be only 1950 RP

Annie
Disintegrate
Damage reduced to 85/125/165/205/245 from 90/130/170/210/250
Ability power ratio reduced to .7 from .75
Incinerate
Damage reduced to 80/130/180/230/280 from 85/135/185/235/285
Ability power ratio reduced to .75 from .8

Cassiopeia
Miasma now gives persistent vision in the area where cast

Corki
Phosphorus Bomb
No longer blinds
Damage reduced to 70/120/170/220/270 from 80/130/180/230/280
Gatling Gun attack damage ratio reduced to 20% from 25%
Missile Barrage: Big One bonus damage reduced to 50% from 60%

Ezreal
Fixed a bug where Mystic Shot did not interact with spell shields

Galio
General
Base health increased to 520 from 495
Base armor increased to 20.5 from 16
Armor per level reduced to 3.5 from 4
Resolute Smite
Projectile speed increased to 1300 from 1200
Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90
Ability power reduced to .7 from .8
Bulwark
Duration increased to 4 seconds from 3.5 seconds
Heal increased to 25/40/55/70/85 from 20/32/44/56/68
Idol of Durand damage reduction while channeling increased to 50% from 30%

Gangplank
Parrrley gold bonus reduced to 4/5/6/7/8 from 4/6/8/10/12
Raise Morale
Active attack damage bonus reduced to 14/22/30/38/46 from 20/28/36/44/52
Active movement speed bonus reduced to 10/14/18/22/26% from 14/18/22/26/30%

Janna
New models and textures for Janna and Tempest Janna
All new animations for her and her skins!

Jax
Leap Strike
Attack damage ratio increased to 1.0 from 0.7
Base damage reduced to 35/60/85/110/135 from 50/75/100/125/150

Kayle
General
New model and animations!
Community contest "Fresh Prince of Bel Air" /dance animation
Attack damage per level reduced to 2.5 from 3
Attack speed per level reduced to 2 from 2.3
Recommended items updated
Holy Fervor
New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds (stacks up to 5 times)
Reckoning
Missile speed increased to 1300 from 1000
Ability power ratio increased to 1.0 from 0.8
Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100
Slow increased to 35% from 25%
Damage amplification reduced to 5% from 8/10/12/14/16%
Righteous Fury
Cooldown reduced to 16 seconds from 22/21/20/19/18 seconds
Bonus damage increased to 20/30/40/50/60 from 4/10/16/22/28
Increased splash range to 300 from 200
Ability power ratio decreased to .2 to .3
Mana cost reduced to 45 from 65
Divine Blessing
Base heal adjusted to 45/85/125/165/205 from 65/100/135/170/205
Movement speed duration reduced to 2.5 seconds from 10 seconds
Movement speed boost increased to 15/17/19/21/23% from 12%
Ability power ratio reduced to .35 from .5
Cooldown increased to 15 seconds from 10 seconds

Maokai
Sap Magic can now be cast while silenced

Orianna
Command: Dissonance
Ability power ratio reduced to .5 from .6
Movement speed slow and boost reduced to 20/25/30/35/40% from 25/30/35/40/45%

Pantheon
Grand Skyfall now has a range of 5500

Swain
Ravenous Flock now prioritizes champions

Teemo
Fixed a bug where Move Quick did not proc on-spell cast effects such as Sheen

Tryndamere
General
New model and animations!
Tryndamere has been working out and is now approximately 20% bigger
Tryndamere now uses Fury, gaining 5 per hit, 10 per crit, and 10 extra per kill.
Fury decays at 5 Fury per second after being out of combat for 10 seconds.
Bloodlust
Passively adds 5-20/10-30/15-40/20-50/25-60 Attack Damage depending on how wounded Tryndamere is
Consumes all Fury to heal Tryndamere for 30-80/40-135/50-190/60-245/70-300 depending on how much Fury was consumed
Cooldown adjusted to 12 seconds from 12/11/10/9/8 seconds
Mocking Shout is now free to cast
Spinning Slash
Spinning Slash is now free to cast
Cooldown increased to 13/12/11/10/9 seconds from 9 seconds
Base damage adjusted to 60/90/120/150/180 from 40/90/140/190/240
Scaling adjusted to 1.0 bonus Attack Damage from 0.5 total Attack Damage (still scales with AP)
Now deals physical damage instead of magic damage
Battle Fury now grants up to 35% Critical Chance, depending on how full his Fury bar is

Twisted Fate
Gate now has a range of 5500

Udyr
Tiger Stance Attack Damage ratio reduced to 1.5 from 1.7
Fixed a bug where turtle stance was healing off of the damage dealt by Madred's Razor.

Vayne
Fixed a bug where Silver Bolts would go through Blind effects.

Yorick
General
Base armor of ghouls reduced to 10 from 20
Omen of Death damage percent reduced to 45/60/75% from 50/75/100%
Omen of Pestilence now scales off of ability power at a 1.0 ratio instead of a .8 bonus attack damage ratio
Omen of Famine
Heals for 40% of the damage dealt, down from 50%
Range reduced to 550 from 650

Items
Zhonya's Hourglass combine cost reduced to 800 from 1000
Randuin's Omen and Shurelya's Reverie will now grant assists

General
Significantly reduced sound related mid-game framerate stalls and hitches which were strongly affecting gameplay on certain machines
Fixed a bug where certain spells would deal damage twice
Fixed a bug where minions were not properly displaying stat growth over time

lunedì 25 luglio 2011

Patch Preview: 1.0.0.122 and Kayle Remaking



So kayle will change, maybe the graphic restyling was felt from everyone. Her wings was very ugly.
That nerf to Panteon wasn't necessary imho. We will see another nerf on jarvan or irelia? XDD

venerdì 22 luglio 2011

A New Champion Approaches: Wukong, the Monkey King

This champ gonna be epic!! i can't wait!



Lore:

In the Plague Jungles, Kong ruled as king. He could wield a unique, natural form of magic and he was driven by zealous ambition. The Plague Jungles were the ideal setting for fostering his growth - he thrived on challenges and flourished in adversity. However, when he had surmounted every obstacle and defeated every opponent, he grew restless. Worried that there was nothing left to overcome, he sought counsel with the monkey sage who lived behind the Grand Waterfall. The sage told him a tale of hairless monkeys to the north who, with wits and strength, bent the world to their will. Kong was overjoyed at the prospect of such worthy competition, and he immediately set out to the north, hoping that the sage's story was true.

Traveling north, he crossed the Southern Wastes and then the Great Barrier. Unaware of the League, he arrived outside the Institute of War where he found Master Yi in meditation. Kong was eager to test the strength of these northern warriors, so he challenged Yi to a duel. Intrigued by Kong, Yi decided to humor him. Within moments of his first strike, Kong knew he was no match for Yi. To be the best, he would need a mentor. He asked Yi to take him as a pupil and to show him the wonders of the northern lands. In return, he would honor Yi by becoming the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but only under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong ''Wukong'', and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. After rigorous training, Wukong joined the League of Legends to fulfill his promise and show the world the true power of Wuju.

''The first step to wisdom and greatness is realizing how little you know.''
- The first lesson of Master Yi

Abilities:

Stone Skin (Passive): Wukong's armor and magic resistance are increased for each nearby enemy champion.

Crushing Blow: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's Armor for a short duration.

Decoy: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.

Nimbus Strike: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.

Cyclone (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.

mercoledì 20 luglio 2011

sabato 16 luglio 2011

Champion Sneak Peek – Wukong, the Monkey King

Hell YEAH! Finally!

If you positively flipped out when you saw our First Look at the awesome and acrobatic Monkey King back in April, you’ll be pleased to know that your long wait is nearly over. And I’m not just monkeying around this time! So if you’re ready to go bananas like a party animal to celebrate the release of Wukong, the Monkey King, start sending out your invitations. This is one primate you’re not going to want to miss.

mercoledì 13 luglio 2011

Leona Bundles



Phoenix Leona Bundle
If you’re ready to rise again, Valkyrie Leona is on the case for 50% off when you purchase the skin and champion together in our Valkyrie Leona Bundle!
- Leona champion + Valkyrie Leona (normally 1495 RP) will be only 1235 RP

Leona Double Bundle
If you’re really looking to gear up, you can snag bot Valkyrie Leona and Defender Leona for 50% off when you purchase the champion and both of her skins together in the Leona Double Bundle!
- Leona champion + Valkyrie Leona skin + Defender Leona skin (normally 2470) will be only 1722 RP

domenica 10 luglio 2011

sabato 9 luglio 2011

venerdì 8 luglio 2011

Release Note - League of Legends Patch v1.0.0.121


Release Notes PVP.net v1.38.38

Updated the filter on summoner name creation and change
Fixed a bug with multiple error pop-ups appearing in PVP.net
Updated Custom Game Lobby interface
Added default game names to Custom Game creation.
Custom Games now have a “Quit” button in Champion Select. Players will no longer have to log back into PVP.net to cancel a custom game in Champion Select.
Removed warnings for leaving Battle Training during Champion Select
Updated Champion filters in the Summoner Profile
Fixed a bug where the incorrect Mastery Page name was being displayed when viewing another Summoner's profile
Fixed a bug that could cause you to overwrite your own Mastery Pages
Fixed a bug with viewing other players’ Rune Pages
Added multiple rune purchases to the store. Players can now use the “+” and “-“ signs to choose how many runes of a certain type to buy, up to 9
Multiple bug-fixes for the PVP.net store
Updated matchmaking to make level 30s matching with non-30s rarer

League of Legends v1.0.0.121

Akali

If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving

Alistar

Headbutt ability power ratio reduced to .7 from .8
Pulverize ability power ratio reduced to .5 from .6
Triumphant Roar ability power ratio reduced to .2 from .4

Ashe

Enchanted Crystal Arrow
Cooldown increased to 100/90/80 from 75 at all levels
Slow duration no longer scales with level and now slows for 3 seconds at all levels

Blitzcrank

Rocket Grab now has a proper animation.

Brand

Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances.

Ezreal

Tuned Ezreal's autoattack frames to be more responsive
Trueshot Barrage cooldown reduced to 80 from 100.
Essence Flux mana cost reduced to 60/70/80/90/100 from 70/80/90/100/110.

Fiddlesticks

Fixed a bug where Dark Wind could instant-kill people under some circumstances.

Gangplank

Grog-Soaked Blade max stacks reduced to 4 from 5.

Irelia

Bladesurge mana cost changed to 60/65/70/75/80 from 70
Transcendent Blades damage reduced to 80/120/160 from 85/135/185

Jarvan IV

Demacian Standard
Cooldown increased to 13 from 12
Damage reduced to 60/105/150/195/240 from 60/110/160/210/260
Dragon Strike damage reduced to 70/115/160/205/250 from 70/120/170/220/270

Jax

Leap Strike can now target wards again, but will now reveal wards to enemies when used in this manner.

Katarina

Shunpo can now target wards again, but will now reveal wards to enemies when used in this manner.

Kog'Maw

Fixed a bug where Void Ooze was not flagged as an area-of-effect spell
Updated Kog'Maw's autoattack frame to be more responsive
Updated Bio-Arcane Barrage attack frame to be more responsive
Updated Caustic Spittle's attack frame to be more responsive
Bio-Arcane Barrage
Cooldown increased to 17 from 15
Duration increased to 10 from 6
Living Artillery drop time reduced slightly to increase consistency (Overall slightly faster)

Lee Sin

Safeguard can now target wards again, but will now reveal wards to enemies when used in this manner

Malzahar

Fixed a bug where Nether Grasp would sometimes only deal 4 ticks of damage instead of 5

Rumble

Flamespitter
Damage adjusted to 30/60/90/120/150 from 40/65/90/115/140
Ability power ratio reduced to .45 from .5

Ryze

Overload base damage increased to 40/65/90/115/140 from 30/55/80/105/130

Swain

Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions

Warwick

Hungering Strike now heals for 80% of damage dealt, down from 100%

Yorick

Omen of War
Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced.
Omen of Pestilence
Increased the cast range by 50
Improved the consistency of the AoE slow by increasing the radius and rate of application.
Mana cost reduced to 40/45/50/55//60 from 50/55/60/65/70
Omen of Famine
Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80
Omen of Death
Updated the visual of Reanimated Champions to better show when a Champion has revived.
Removed the health decay on the Revenant and Reanimated pets
Fixed a bug with the interaction between Chronoshift and Revenants
Fixed a bug with Heimerdinger's turrets and the Reanimated state
Unholy Symbiosis
Yorick now takes 5% reduced damage for each summon that is active.
Increased the Attack Damage and Health of ghouls to 35% from 30% of Yorick's Attack Damage and Health
Ghouls
Ghouls are now immune to slows.
Ghouls take 50% reduced damage from AoE abilities
General
Mana per level increased to 35 from 30
Health per level increased to 85 from 80
Armor per level increased to 3.6 from 3
Base Movement speed increased to 320 from 315
Slightly increased his base Attack Speed

Items

Rabadon's Deathcap base ability power reduced to 140 from 155

General

Fixed areas in brush that did not correctly hide units
Teleporting to a ward will now reveal the ward to enemies for a few seconds
Locally jumping to ward will now destealth the ward for 2 seconds
Added minimap range indicators for long range (non-global ) spells such as Nocturne’s Paranoia and Ashe’s Hawk Shot

Finally some buffs to yorick ... but i really don't like the nerfs that Jarvan is getting every single patch :(

A New Champion Approaches: Leona, the Radiant Dawn



Lore:
On the upper slopes of Mount Targon, the warriors of Rakkor live and breathe only for war. However, Targon’s peak is reserved for a special group of Rakkor who answer to a “higher” calling. Members of this group, called the Solari, retire their mantles of war, choosing instead to devote their lives to reverence of the sun. According to legend, the Solari were formed by a warrior who could call the raw might of the sun down upon his enemies in combat. He claimed Mount Targon’s summit, the point on Valoran closest to the sun, for his solar devotion, a tradition which generations of Solari have preserved to this day. Though they maintain their reverence, no other warrior possessed the gifts of the founder – until Leona.

Leona’s parents were traditional Rakkor, both bred for the heat of battle. To them, Leona was a problem child. She was capable of fighting as fiercely as any other – including her childhood friend, Pantheon – but she did not share their zeal for killing. She believed that the true worth of a soldier lay in her ability to defend and protect. When it came time for her Rite of Kor, a ceremony in which two Rakkor teens battle to the death for the right to bear a relic-weapon, Leona refused to fight. For this, the Rakkor leaders ordered her execution, but when they tried to strike the fatal blow, sunlight burst forth, bathing Mount Targon in light. As it faded, Leona stood unharmed and her executioners lay unconscious around her. The Solari immediately claimed Leona, demanding that her sentence be repealed. She donned the golden armor of the Solari and they bestowed upon her the sword and shield passed down from the ancient sun-warrior of legend. The Solari helped Leona focus her abilities, and when she was ready she left to join the League of Legends.

“The sun’s rays reach all of Runeterra, so too must the image of its champion.”
- Leona

Abilities:

Shield of Daybreak – Leona charges her shield with the power of the sun causing her next melee attack to deal additional damage and briefly stun the target.

Eclipse – Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.

Zenith Blade – Leona throws a blade of sunlight that deals damage to all enemies in a line. Leona teleports to the last enemy champion hit by this attack.

Solar Flare – After a brief delay, Leona calls down a beam of solar energy dealing damage and slowing enemies. Enemies in the center of the beam are stunned instead of slowed.

Sunlight (Passive) – Leona’s abilities mark the target with sunlight. Allied champions that damage marked targets deal additional damage and consume the mark.





More redhead pls!! :Q_

mercoledì 6 luglio 2011

The Prodigy - Breathe


You all must listen to this.
I really liek this song, i heard it for the 1st time on mtv when i was a child.
I like particularly the dark look of the room where the video is shot.

lunedì 4 luglio 2011

venerdì 1 luglio 2011

giovedì 30 giugno 2011

mercoledì 29 giugno 2011

Prepare for EU West and EU East/Nordic!


Summoners!

Over the last couple of months we’ve been working on an action plan to drastically reduce the amount of service impacting issues affecting our European platform. We’re finally at a point that we can share our plans to bring more stability to Europe.

Presently, the PvP.net service in Europe is supporting hundreds of thousands summoners playing League of Legends at any given time – orders of magnitude bigger than what a typical massively multiplayer environment supports! And while we’re extremely excited by the enthusiasm and passion that you have all shown for the game, it has presented complications that we have been trying to resolve. Specifically, we want to reduce lengthy login queues at peak hours, eliminate our reliance on New York based overflow servers, and drastically reduce the number of unexpected server outages.

For these reasons, we have been making preparations to split our European service onto two new platforms: EU West and EU Nordic & East. Once this split is complete, your summoner will only be accessible on the platform that you’ve landed on. Each of these platforms will be able to support the same number of players as the current European environment, dramatically increasing our service quality and paving the way for future growth.

That being said, switching over to our new, dual platform setup will be quite the logistical feat. In the coming weeks we will be assigning players to their new platform. We did our best to avoid separating groups of friends, but if you should find yourself unsatisfied with your destination platform, we will be facilitating one free transfer between the two platforms following shortly after the split. In the meantime, we’re putting restrictions in place to improve stability for those already in-game.

If you have a specific question about the split that hasn’t been answered here, please visit our European Platform Split FAQ. After a visit there, if you still find that your question wasn’t answered, please ask us in this thread.

It’s been quite a journey, summoners of Europe, and we’re excited to be able to bring you a service upgrade that should bring about a lasting resolution to your concerns! Thanks for your patience, and thank you for playing League of Legends.


Hell yeah!! Finally no more lag and busy server!

martedì 28 giugno 2011

2 New Skins Available - Baron von Veigar & Buccaneer Tristana



A new week has arrived here in Runeterra, which means that it is time for another two brand new skins! Whether you fancy yourself a pirate or an aristocrat, we’ve got something for you to help you scratch that itch.

If you’re always fancied yourself master and commander of your domain, Baron von Veigar is sure to stroke the old ego just the way you like it. The Tiny Master of Evil has never looked more dignified, so polish your cane, don your most regal attire, and head on down to the League of Legends store to claim a barony of your very own.

On the other hand, if you’re more of a mariner at heart, you might find that Buccaneer Tristana is more your speed. Try and catch this cannon-wielding rendition of your favorite Megling Gunner as she rocket jumps straight from the rigging of her vessel into the League of Legends store.

 
Design by Free WordPress Themes | Bloggerized by Lasantha - Premium Blogger Themes | free samples without surveys